Working Time: 3 months
Personal Responsibilities: Assistant Gameplay Programmer
Company: Stone Shard Games
Age Of Aurora is a groundbreaking RTS and City Builder game set within a world intricately connected to Web3 Technology. Players immerse themselves in a rich universe where cities thrive under four distinct factions: Mecha, Revenants, Spirits of The Wilds, and Holy Chalice.
In Age of Aurora, players shape cities to their vision, with each faction offering unique aesthetics and gameplay. The game empowers players to forge new factions by customizing art, ensuring endless creative possibilities.
Beyond city-building, Age of Aurora offers an expansive open-world experience, allowing players to command troops in battles against NPCs and rival players' cities. The formation of clans adds depth to gameplay, fostering a vibrant community.
We're excited to announce that Age Of Aurora is ready for deployment, with minimal replication errors, and awaiting player feedback for further enhancements.
While the platform is under construction, the game is primed for release, awaiting final touches from our engineering team. Join us on this epic journey through the Age Of Aurora.

Technologies: Unity3D, CGINC, PlayFab, and WebGL.
Programming Languages: C#, CGINC

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