Personal Responsibilities: Programmer
Company: Nordcurrent
Cooking Fever is a popular mobile cooking simulation game where players manage different types of restaurants, prepare dishes, and serve customers to earn in-game currency.
The game features various restaurants, each with unique dishes and recipes. Players upgrade equipment, and decorations, and unlock new recipes using earned coins and gems. The gameplay emphasizes time management as players must quickly fulfill customer orders, and as the game progresses, the challenges become more complex. The game offers a variety of cuisines, locations, achievements, and challenges. 

My work Consisted in the Development of Restaurants, Gameplay, Monetization Methods (Promotions in Front/Back-end), and the NorcurrentID functionalities inside of Cooking Fever.

It can be played for free with optional in-app purchases for virtual currency.

Since my start on Cooking Fever, it had 50,931 million downloads.
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