Code: Gabriel Vergari, Avery & Ella 
Development Time: 1 month and 25 days (W/O Documentation)
Personal Responsibilities: Mid-Level Gameplay Programmer
Gone Phishing is a 3D educational game for the Web, the game must be accessable from both computer and mobile. The game have 7 levels, having a character that the player control per day.
The objective of the game is to empty the email folder getting the max points possible, for that, the player must identify phishing emails and traps from hackers by using the environment around the player, mistakes inside the emails and other details. 

Tecnlogies: Unity3D, CGINC, and WebGL.
Programming Languages: C#, CGINC

Abertay University was the client for this project, and we had the supervision of Outplay Entertrainment.

Itch.Io Page: https://fiddy1.itch.io/gone-phishing
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